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A personal concept based on a short story I wrote about an android who has lost his creator. This was a fun experiment in finding the low poly style and different ways to aesthetically stage props. 

2022. Responsible for all aspects. Maya, ZBrush, and Arnold. 

Concept and Modeling

I wanted to develop a scenario where Orbison looked and felt isolated and an environment which reflected that. I eventually settled on his creator's childhood room where we see him sorting through old memories. 


After I laid out the scene and designed the all the props I went to work on the character. I pulled a lot of inspiration from toy design, especially the simple textures and the structure of the joints.

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